package com.lifeonwalden.game.mindustry.constant;

import com.badlogic.gdx.graphics.g2d.TextureRegion;

public enum ResourceType {
    Stone("icon-stone"),
    Steel("icon-steel"),
    Iron("icon-iron"),
    Coal("icon-coal");

    ResourceType(String textureName) {
        this.textureName = textureName;
    }

    public String textureName;
    public TextureRegion texture;
}
